Division of labor

Rule of thumb

Desktop Tooling HCI Nerdz OpenShellOrg Dev-Centr

How should the OS desktop behave?

How should humans see and manipulate systems?

How should CLIs and shells speak and compose?

How should developer machines be configured?

Explorer, shell extensions, theming, launchers, windowing

Surfaces, themes-as-contracts, dialogs, attention, product representation

Flags, pipes, entrypoints, help budgets, SOS

Toolchains, package hubs, agent rules, environment orchestration

Cross-link sibling orgs. Do not absorb them.

Boundary examples

Topic Home

SVG thumbnail handler in Explorer

Desktop Tooling (svgesus)

Custom dialog pattern for Electron (honest surfaces)

HCI Nerdz (electron-custom-dialog)

Progressive CLI help (Prohelp)

OpenShellOrg

“Open with Cursor” Explorer verb for developers

Dev-Centr

Activity map / window launcher

Desktop Tooling (activity-map-shell)

Context rails / pipeline composer experiments

HCI Nerdz